The DigiBeet team arrive in the middle of
the night, under a cloak of somewhat
Flashbacks provide the basis of the
DigiBeet buy a house and transportation. Connor’s Cocktail attracts Banania’s insect population, while their hi-tech solution attracts some shady characters.
A team-building walk has surprising consequences for Page Paine, who has just succeeded in exorcising
Manta Ray Bay Resort’s resident phantom.
Equal rights for geese lead the team to build an automated bird feeder.
Page Paine gets a new house guest, and unwanted visitors receive a rude surprise.
Larry Leming’s narrow escape, and Page’s pet python, inspire the team to build a coconut harvesting machine. Connor falls for Euphonia’s top secret agent, with dramatic consequences.
Nigel’s mum visits, transported to Banania
in the team’s heavily disguised lifeboat.
Page loses a friend, and one of Her Britannic Majesty’s destroyers fails to arrive.
Connor gets some unwelcome news.
Nigel’s mum encourages Digibeet to clean up its act, and a Euphonian spy reveals all.
Nigel’s mum’s finds adventure as she joins Banania’s sole post person on her daily round. Graveyard treasure robbers are almost eclipsed by Euphonia’s attempt at an intelligence-gathering fly-over.
Digibeet receive the dubious attention of two lady agents, while the team develop a surprise for their bosses.
Their bus wins an oil change, and the directors find a new home.
Fritz van Dam attacks Manta Ray Bay’s encroaching vegetation, causing neighbouring Euphonia to scramble its military might. Connor O’Connor proves his worth as a salesman.
The Digibeet team decide to automate their old bus, which learns to drive by itself. Unfortunately, as it gains new friends, the bus also develops an attitude, and quickly gets into conflict with a banana farmer.